TextureAssetMode enum

Controls where buildTextures puts generated .fstex assets.

Inheritance
Available extensions

Values

generatedTree → const TextureAssetMode

Cook the .fstex files into the app's flutter_scene_generated/ directory and record them in its manifest, which loadTexture resolves by source path. The default, and identical on every Flutter channel.

dataAssetsRequired → const TextureAssetMode

Require Dart data assets and fail the build when the current toolchain did not enable them for hooks.

legacyOnly → const TextureAssetMode

Removed. Kept so an upgraded hook fails with instructions instead of an undefined name.

dataAssetsIfAvailable → const TextureAssetMode

Removed. Kept so an upgraded hook fails with instructions instead of an undefined name.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<TextureAssetMode>
A constant List of the values in this enum, in order of their declaration.