SkyEnvironment constructor
SkyEnvironment(
- ShaderSkySource source, {
- SkyEnvironmentRefresh refresh = SkyEnvironmentRefresh.manual,
- Duration interval = const Duration(seconds: 1),
- int faceResolution = 128,
- int equirectWidth = 512,
Implementation
SkyEnvironment(
this.source, {
this.refresh = SkyEnvironmentRefresh.manual,
this.interval = const Duration(seconds: 1),
this.faceResolution = 128,
this.equirectWidth = 512,
});