Handedness enum

The chirality of the coordinate system a document's positions and geometry are expressed in. Drives the scene-root mirror the realizer applies, kept as metadata rather than a literal node transform.

Inheritance
Available extensions

Values

left → const Handedness

The engine's native, left-handed space (+Z into the screen). Content authored in code or an editor against the runtime is already in this space, so the realizer applies no mirror. This is the default.

Right-handed (the glTF convention, +Z out of the screen). The importer declares this; the realizer mirrors scale(1, 1, -1) to convert it to the engine's space.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<Handedness>
A constant List of the values in this enum, in order of their declaration.