fillGaps property

bool fillGaps

Indicates whether gaps should be filled if possible. Setting this value to true is more expansive.

If true the maxChildIteration will be multiplied by the index of the current child.

Defaults to false.

Implementation

bool get fillGaps => _fillGaps;
void fillGaps=(bool value)

Implementation

set fillGaps(bool value) {
  if (_fillGaps != value) {
    _fillGaps = value;
    markNeedsPaint();
  }
}