my_button library
Classes
- AnimatedPositionedParticle
- Animates a childs position based on a Tween
- AnimatedRotationParticle
- A particle which rotates a child along a given Tween
- CircleMirror
- Mirrors a given particle around a circle.
- CompositeParticle
- Does nothing else than holding a list of particles and painting them in that order
- FadingCircle
- A circle which fades out over time
- FadingRect
- Geometry
- FadingSnake
- An ugly looking "snake"
- FadingTriangle
- A triangle which also fades out over time
- Firework
- FourRandomSlotParticle
- IntervalParticle
- Specifies an Interval for its child.
- Particle
- PimpedButton
- PimpedButtonState
- PimpPainter
- PoppingCircle
- PositionedParticle
- Offsets a child by a given Offset
- RectangleMirror
- Mirrors a given particle around a circle.
- RotationParticle
- A particle which rotates the child.
Typedefs
- ParticleBuilder = Particle Function(int index)
- PimpedWidgetBuilder = Widget Function(BuildContext context, AnimationController controller)