changeTileLayer method

Future<void> changeTileLayer({
  1. CustomTile? tileLayer,
})

changeTileLayer

this method used to change tiles of map, for now we support only raster tiles for now

Implementation

Future<void> changeTileLayer({
  CustomTile? tileLayer,
}) async {
  await osmBaseController.changeTileLayer(tileLayer: tileLayer);
}