PlaygroundHome class
Main playground widget with 2-column layout Left: Component Preview | Right: Controls Panel
Note: Component states are now managed by DualThemeView and passed in. This widget is a "view" of the shared states, not the owner.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- PlaygroundHome
Constructors
-
PlaygroundHome({Key? key, required NeumorphicTheme theme, required ComponentType selectedComponent, required ValueChanged<
ComponentType> onComponentSelected, required Map<ComponentType, ThemeableState> componentStates, required AnimationController borderAnimationController, GeneratedPalette? palette, VoidCallback? onColorsChanged}) -
Creates a PlaygroundHome widget.
const
Properties
- borderAnimationController → AnimationController
-
Shared animation controller for animated borders.
Phase 3.2: Lifted from internal state to parent.
final
-
componentStates
→ Map<
ComponentType, ThemeableState> -
Shared component states (owned by DualThemeView).
Phase 3.2: Lifted from internal state to enable state sharing.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onColorsChanged → VoidCallback?
-
Callback when any color is modified in controls (Phase 8).
final
-
onComponentSelected
→ ValueChanged<
ComponentType> -
Callback when a component is selected.
final
- palette → GeneratedPalette?
-
Optional palette for theme application to component states.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectedComponent → ComponentType
-
The currently selected component type.
final
- theme → NeumorphicTheme
-
The neumorphic theme to use for this instance.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< PlaygroundHome> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited