MotionPullToRefresh class
Next-Generation Pull-To-Refresh widget exposing 20 premium visual animations.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- MotionPullToRefresh
- Available extensions
Constructors
-
MotionPullToRefresh({Key? key, required Widget child, required Future<
void> onRefresh(), MotionRefreshAnimation animation = MotionRefreshAnimation.liquidMorph, double size = 60.0, Color? color, Duration duration = const Duration(seconds: 2), Duration refreshDuration = const Duration(seconds: 3), Curve curve = Curves.easeOutBack, Duration collapseDuration = const Duration(milliseconds: 800), Curve collapseCurve = Curves.easeInOutCubic, double opacity = 1.0, int particleCount = 20, double glowStrength = 6.0, double animationSpeed = 1.0, double triggerDistance = 100.0, double settleDistance = 80.0, MotionRefreshStyle style = MotionRefreshStyle.bouncing, bool showStatusText = true, String pullText = "PULL TO REFRESH", String readyText = "RELEASE TO REFRESH", String refreshingText = "REFRESHING...", TextStyle? statusTextStyle, bool enableHaptics = true, bool enableSound = false, bool enableShadows = true, bool adaptiveTheme = true, Color? backgroundColor, Color? foregroundColor, ScrollPhysics physics = const BouncingScrollPhysics(), ScrollController? scrollController}) -
const
Properties
- adaptiveTheme → bool
-
Toggles dark/light base adaptive layouts.
final
- animation → MotionRefreshAnimation
-
The active MotionRefreshAnimation layout preset indicator to render.
final
- animationSpeed → double
-
Scaling multiplier for active speeds (respects global speed overrides).
final
- backgroundColor → Color?
-
Background color override of the overscroll header container.
final
- child → Widget
-
The scrollable child widget (e.g. ListView, SingleChildScrollView).
final
- collapseCurve → Curve
-
The curve applied when collapsing the header back to the top.
Defaults to Curves.easeInOutCubic for a beautiful, organic easing profile.
final
- collapseDuration → Duration
-
The duration taken to smoothly collapse the top header after refresh completes.
Defaults to 800 milliseconds for a sleek, premium slide-up transition.
final
- color → Color?
-
Primary color of the graphic indicators. Resolves to theme primary if null.
final
- curve → Curve
-
The curve applied to the pull/snap transitions.
final
- duration → Duration
-
Central cycle duration for active refreshing animations.
final
- enableHaptics → bool
-
Toggles system haptics feedback during progress milestones.
final
- enableShadows → bool
-
Toggles glowing dropshadow painters.
final
- enableSound → bool
-
Toggles auditive sound triggers.
final
- foregroundColor → Color?
-
Custom foreground indicator color override.
final
- glowStrength → double
-
Glow filter blur strength.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onRefresh
→ Future<
void> Function() -
The asynchronous callback task triggered upon release.
final
- opacity → double
-
Base opacity of the header canvas.
final
- particleCount → int
-
Bounding count of particles/elements in physics models.
final
- physics → ScrollPhysics
-
Scroll physics wrapper applied to the notifier.
final
- pullText → String
-
Status text displayed when pulling. Defaults to "PULL TO REFRESH".
final
- readyText → String
-
Status text displayed when threshold is reached. Defaults to "RELEASE TO REFRESH".
final
- refreshDuration → Duration
-
The minimum duration the refresh indicator remains visible before hiding.
Defaults to 3 seconds to let the premium visual animations run fully.
final
- refreshingText → String
-
Status text displayed during active refreshing. Defaults to "REFRESHING...".
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollController → ScrollController?
-
final
- settleDistance → double
-
The height the header settles at during active refreshing.
Defaults to 80.0 pixels.
final
- showStatusText → bool
-
Toggles the rendering of dynamic status helper text (e.g. "Pull to refresh").
final
- size → double
-
Bounding size of the loader graphics (width & height).
final
- statusTextStyle → TextStyle?
-
Custom text style for the status label.
final
- style → MotionRefreshStyle
-
The visual layout style of the refresh indicator.
Defaults to MotionRefreshStyle.bouncing for organic physics-based list shifting.
final
- triggerDistance → double
-
Height threshold in pixels representing the trigger point.
final
Methods
-
animateFade(
{Key? key, double opacity = 1.0, Duration duration = const Duration(milliseconds: 300), Curve curve = Curves.easeOut}) → Widget -
Available on Widget, provided by the MotionWidgetExtensions extension
Wraps a widget in an easy implicit animated opacity/fade effect -
animateRotation(
{Key? key, double turns = 0.0, Duration duration = const Duration(milliseconds: 400), Curve curve = MotionCurves.swiftOut}) → Widget -
Available on Widget, provided by the MotionWidgetExtensions extension
Wraps a widget in a rotation effect -
animateScale(
{Key? key, double scale = 1.0, Duration duration = const Duration(milliseconds: 300), Curve curve = MotionCurves.swiftOut}) → Widget -
Available on Widget, provided by the MotionWidgetExtensions extension
Wraps a widget in an easy implicit animated scale effect -
animateSlide(
{Key? key, Offset offset = Offset.zero, Duration duration = const Duration(milliseconds: 350), Curve curve = MotionCurves.swiftOut}) → Widget -
Available on Widget, provided by the MotionWidgetExtensions extension
Wraps a widget in a slide-offset animated wrapper -
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< MotionPullToRefresh> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited