WaterRipple class

Draws looping concentric waves behind its child, like water ripples.

The waves are purely decorative paint and never appear in the semantics tree. Use autoPlay to loop from the start, or drive playback with a WaterRippleController. When the platform requests reduced motion the animation never loops and the widget renders static.

WaterRipple(
  controller: _waves,
  child: const Icon(Icons.mic, size: 48),
)
Inheritance

Constructors

WaterRipple({Key? key, required Widget child, Color? rippleColor, int waveCount = 5, Duration duration = const Duration(seconds: 2), bool autoPlay = true, WaterRippleController? controller})
Creates a water ripple widget.
const

Properties

autoPlay bool
Whether the animation starts playing on its own. Ignored when the platform requests reduced motion.
final
child Widget
The widget drawn on top of the waves.
final
controller WaterRippleController?
Optional controller to start and stop the waves. The caller owns and disposes it.
final
duration Duration
Duration of one full wave cycle.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
rippleColor Color?
Color of the waves. Defaults to the theme's primary color.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
waveCount int
Number of concurrent wave rings.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<WaterRipple>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited