reset method
void
reset()
Removes all tiles from this store asynchronously
Also resets the cache hits & misses statistic.
Prefer resetAsync to avoid blocking the UI thread. Otherwise, this has slightly better performance.
This method requires the store to be ready, else an FMTCStoreNotReady error will be raised.
Implementation
void reset() {
final db = _registry(_name);
db.writeTxnSync(() {
db.tiles.clearSync();
db.storeDescriptor.putSync(
db.descriptorSync
..hits = 0
..misses = 0,
);
});
}