resetAsync method
Removes all tiles from this store synchronously
Also resets the cache hits & misses statistic.
This method requires the store to be ready, else an FMTCStoreNotReady error will be raised.
Implementation
Future<void> resetAsync() async {
final db = _registry(_name);
await db.writeTxn(() async {
await db.tiles.clear();
await db.storeDescriptor.put(
(await db.descriptor)
..hits = 0
..misses = 0,
);
});
}