controller/ludo_controller library
Classes
Typedefs
- LudoDiceRolledCallback = void Function(int value)
-
LudoGameFinishedCallback
= void Function(List<
int> winnersInOrder) - LudoPieceCapturedCallback = void Function(LudoPiece captured, LudoPiece by)
- LudoPieceMovedCallback = void Function(LudoPiece piece, int from, int to)
- LudoPlayerWonCallback = void Function(int playerIndex, int place)
- LudoTeamWonCallback = void Function(LudoTeam team)
-
Fired when a full team wins in teams mode.
teamis the winning team,placeis always 1 (first place). - LudoTurnChangedCallback = void Function(int value)