controller/ludo_controller library

Classes

LudoController

Typedefs

LudoDiceRolledCallback = void Function(int value)
LudoGameFinishedCallback = void Function(List<int> winnersInOrder)
LudoPieceCapturedCallback = void Function(LudoPiece captured, LudoPiece by)
LudoPieceMovedCallback = void Function(LudoPiece piece, int from, int to)
LudoPlayerWonCallback = void Function(int playerIndex, int place)
LudoTeamWonCallback = void Function(LudoTeam team)
Fired when a full team wins in teams mode. team is the winning team, place is always 1 (first place).
LudoTurnChangedCallback = void Function(int value)