LGQuality enum
Glass effect rendering style configuration.
Defines the visual rendering approach for liquid glass effects, offering trade-offs between appearance quality and system performance.
- Inheritance
- Available extensions
Values
- standard → const LGQuality
-
Standard backdrop filter implementation.
Ideal scenarios:
- Scrollable content containers
- Data entry interfaces
- Performance-critical applications
- Cross-platform compatibility requirements
Technical details:
- Leverages BackdropFilter widget
- Optimized rendering pipeline
- Smooth scrolling behavior
- Universal widget compatibility
Default selection for typical application needs.
-
Advanced shader-based glass visualization.
Ideal scenarios:
- Fixed position UI elements
- Promotional or marketing sections
- Premium visual experiences
- Non-scrolling layouts
Technical details:
- GPU-accelerated shader rendering
- Enhanced visual fidelity
- Increased resource consumption
- Limited scroll context support
Restricted to fixed-position, non-scrolling UI components.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- usesBackdropFilter → bool
-
Available on LGQuality, provided by the LGQualityExtension extension
Indicates if backdrop filter rendering should be applied.no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited