BatchUpdates class abstract
BatchUpdates holds a collection of updates to apply atomically to a DB.
The updates are applied in the order in which they are added
to the BatchUpdates. For example, the value of key
will be "v3"
after the following batch is written:
batch.Put("key", "v1"); batch.Delete("key"); batch.Put("key", "v2"); batch.Put("key", "v3");
Multiple threads can invoke const methods on a BatchUpdates without external synchronization, but if any of the threads may call a non-const method, all threads accessing the same BatchUpdates must use external synchronization.
Constructors
- BatchUpdates()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
ptr
→ Pointer<
NativeType> -
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
append(
BatchUpdates updates) → void -
Copies the operations in "source" to this batch.
throws StateError if method was called after
BatchUpdates.dispose
-
clear(
) → void - Clear all updates buffered in this batch.
-
delete(
RawData key) → void -
If the database contains a mapping for
key
, erase it. Else do nothing. throws StateError if method was called afterBatchUpdates.dispose
-
dispose(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
put(
RawData key, RawData value) → void -
Store the mapping "key->value" in the database.
throws StateError if method was called after
BatchUpdates.dispose
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator +(
BatchUpdates obj) → void -
operator ==(
Object other) → bool -
The equality operator.
inherited