Scene.empty constructor
Scene.empty()
Creates an empty Scene object.
Implementation
Scene.empty()
: idV1 = "",
actions = [],
recall = SceneRecall.empty(),
metadata = SceneMetadata.empty(),
group = Relative.empty(),
palette = ScenePalette.empty(),
autoDynamic = false,
_originalActions = [],
_originalRecall = SceneRecall.empty(),
_originalMetadata = SceneMetadata.empty(),
_originalSpeed = 0.0,
_originalPalette = ScenePalette.empty(),
_speed = 0.0,
_originalAutoDynamic = false,
super.empty();