OutlineAvatarGlow class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- OutlineAvatarGlow
Constructors
- OutlineAvatarGlow({Key? key, required Widget child, int glowCount = 2, Color glowColor = Colors.white, BoxShape glowShape = BoxShape.circle, BorderRadius? glowBorderRadius, Duration duration = const Duration(seconds: 2), Duration? startDelay, bool animate = true, bool repeat = true, Curve curve = Curves.fastOutSlowIn, double glowRadiusFactor = 0.7})
-
Creates a widget that displays a glowing outline around its child.
const
Properties
- animate → bool
-
Whether to animate the glow effect.
final
- child → Widget
-
The child widget to display inside the glow.
final
- curve → Curve
-
The curve used for the glow animation.
final
- duration → Duration
-
The duration of the glow animation.
final
- glowBorderRadius → BorderRadius?
-
The border radius of the glow effect.
final
- glowColor → Color
-
The color of the glow effect.
final
- glowCount → int
-
The number of glows to display.
final
- glowRadiusFactor → double
-
The factor to adjust the glow radius.
final
- glowShape → BoxShape
-
The shape of the glow effect.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- repeat → bool
-
Whether to repeat the glow animation.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- startDelay → Duration?
-
The delay before starting the glow animation.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< OutlineAvatarGlow> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited