TileOverlay class
A set of images which are displayed on top of the base map tiles.
These tiles may be transparent, allowing you to add features to existing maps.
Tile Coordinates
Note that the world is projected using the Mercator projection (see Wikipedia) with the left (west) side of the map corresponding to -180 degrees of longitude and the right (east) side of the map corresponding to 180 degrees of longitude. To make the map square, the top (north) side of the map corresponds to 85.0511 degrees of latitude and the bottom (south) side of the map corresponds to -85.0511 degrees of latitude. Areas outside this latitude range are not rendered.
At each zoom level, the map is divided into tiles and only the tiles that overlap the screen are downloaded and rendered. Each tile is square and the map is divided into tiles as follows:
- At zoom level 0, one tile represents the entire world. The coordinates of that tile are (x, y) = (0, 0).
- At zoom level 1, the world is divided into 4 tiles arranged in a 2 x 2 grid.
- ...
- At zoom level N, the world is divided into 4N tiles arranged in a 2N x 2N grid.
Note that the minimum zoom level that the camera supports (which can depend on various factors) is GoogleMap.getMinZoomLevel and the maximum zoom level is GoogleMap.getMaxZoomLevel.
The coordinates of the tiles are measured from the top left (northwest) corner of the map. At zoom level N, the x values of the tile coordinates range from 0 to 2N - 1 and increase from west to east and the y values range from 0 to 2N - 1 and increase from north to south.
- Implemented types
- Annotations
Constructors
- TileOverlay({required TileOverlayId tileOverlayId, bool fadeIn = true, TileProvider? tileProvider, double transparency = 0.0, int zIndex = 0, bool visible = true, int tileSize = 256})
-
Creates an immutable representation of a TileOverlay to draw on
GoogleMap
.const
Properties
- fadeIn → bool
-
Whether the tiles should fade in. The default is true.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- mapsId → TileOverlayId
-
A identifier for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tileOverlayId → TileOverlayId
-
Uniquely identifies a TileOverlay.
final
- tileProvider → TileProvider?
-
The tile provider to use for this tile overlay.
final
- tileSize → int
-
Specifies the number of logical pixels (not points) that the returned tile images will prefer
to display as. iOS only.
final
- transparency → double
-
The transparency of the tile overlay. The default transparency is 0 (opaque).
final
- visible → bool
-
The visibility for the tile overlay. The default visibility is true.
final
- zIndex → int
-
The tile overlay's zIndex, i.e., the order in which it will be drawn where
overlays with larger values are drawn above those with lower values
final
Methods
-
clone(
) → TileOverlay -
Returns a duplicate of this object.
override
-
copyWith(
{bool? fadeInParam, TileProvider? tileProviderParam, double? transparencyParam, int? zIndexParam, bool? visibleParam, int? tileSizeParam}) → TileOverlay - Creates a new TileOverlay object whose values are the same as this instance, unless overwritten by the specified parameters.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Object -
Converts this object to JSON.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override