MarkerCollisionBehavior enum
Indicates how the marker behaves when it collides with other markers.
Values
- requiredDisplay → const MarkerCollisionBehavior
-
(default) Always display the marker regardless of collision.
- optionalAndHidesLowerPriority → const MarkerCollisionBehavior
-
Display the marker only if it does not overlap with other markers. If two markers of this type would overlap, the one with the higher zIndex is shown. If they have the same zIndex, the one with the lower vertical screen position is shown.
- requiredAndHidesOptional → const MarkerCollisionBehavior
-
Always display the marker regardless of collision, and hide any optionalAndHidesLowerPriority markers or labels that would overlap with the marker.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
MarkerCollisionBehavior> - A constant List of the values in this enum, in order of their declaration.