FieldState<T> class
Constructors
- FieldState({T? value, String? error, bool touched = false, bool isValid = true})
-
const
Properties
Methods
-
copyWith(
{T? value, String? error, bool? touched, bool? isValid}) → FieldState< T> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override