FluxMotion class
Base widget that connects child, the motion engine, and the render pipeline.
Concrete components such as FluxGlow extend this class with ergonomic constructors. You can also use FluxMotion directly with a custom effect list.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FluxMotion
- Implementers
Constructors
-
FluxMotion({Key? key, required Widget child, required List<
MotionEffect> effects, MotionTrigger trigger = MotionTrigger.onMount, FluxMotionController? controller, MotionEngine engineFactory() = DefaultMotionEngine.new}) -
const
Properties
- child → Widget
-
Widget transformed by the render pipeline.
final
- controller → FluxMotionController?
-
Optional imperative controller for playback operations.
final
-
effects
→ List<
MotionEffect> -
Effects bound to the motion engine in pipeline order.
final
- engineFactory → MotionEngine Function()
-
Factory used to create the engine that owns effect playback.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- trigger → MotionTrigger
-
Interaction or lifecycle event that starts the effects.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FluxMotion> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited