FluxMotion class

Base widget that connects child, the motion engine, and the render pipeline.

Concrete components such as FluxGlow extend this class with ergonomic constructors. You can also use FluxMotion directly with a custom effect list.

Inheritance
Implementers

Constructors

FluxMotion({Key? key, required Widget child, required List<MotionEffect> effects, MotionTrigger trigger = MotionTrigger.onMount, FluxMotionController? controller, MotionEngine engineFactory() = DefaultMotionEngine.new})
const

Properties

child → Widget
Widget transformed by the render pipeline.
final
controller → FluxMotionController?
Optional imperative controller for playback operations.
final
effects → List<MotionEffect>
Effects bound to the motion engine in pipeline order.
final
engineFactory → MotionEngine Function()
Factory used to create the engine that owns effect playback.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
trigger → MotionTrigger
Interaction or lifecycle event that starts the effects.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<FluxMotion>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited