startTimer method

void startTimer()

Implementation

void startTimer() {
  if (_timer != null) {
    _timer!.cancel();
  }
  _timer = Timer(const Duration(seconds: 3), () {
    if (isControlsVisible.value && player.isPlaying) {
      _animationController.reset();
      isControlsVisible.value = false;
    }
  });
}