AppRestarter class
A StatefulWidget that enables soft app restart by rebuilding its subtree.
Place AppRestarter near the root of your widget tree (above MaterialApp):
runApp(AppRestarter(child: MyApp()));
Then call AppRestarter.restart from anywhere in the tree to trigger a full rebuild:
AppRestarter.restart(context);
Re-initialising services on restart
Use onRestart to run async work (e.g. re-initialising Sentry or Dio)
before the widget tree rebuilds. The new environment values are already
active when onRestart fires, so calls to Env.get(...) return the
switched config:
AppRestarter(
onRestart: () async {
await Sentry.close();
await SentryFlutter.init(options: ..dsn = Env.get('SENTRY_DSN'));
},
child: SentryWidget(child: MyApp()),
)
Dynamic child re-creation
When the widget itself (e.g. a GoRouter) must be rebuilt with a fresh
reference on every restart, use builder instead of child. The builder
is called anew each time a restart occurs:
AppRestarter(
onRestart: () async => router = AppRouter.create(),
builder: (ctx) => MyApp(router: router),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AppRestarter
Constructors
-
AppRestarter({Key? key, Widget? child, WidgetBuilder? builder, Future<
void> onRestart()?}) -
Creates an AppRestarter with a static
child.const
Properties
- builder → WidgetBuilder?
-
A builder called on every restart to produce the subtree.
final
- child → Widget?
-
The subtree to rebuild on restart.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onRestart
→ Future<
void> Function()? -
Optional async callback invoked before the widget tree rebuilds.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AppRestarter> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
restart(
BuildContext context) → void - Triggers a full rebuild of the nearest AppRestarter ancestor.