Decorations topic
Decorations
This class is intended to add specific look or behavior to the dialog content.
There are several approaches to applying decoration to the dialog:
There is no limit to the quantity of decorations.
Combine
It always happens that there are multiple decorations intended to be applied to a dialog. Easy enough, provided list will be applied in a sequential way:
FlutterEasyDialogs.show(
EasyDialog.positioned(
decoration: const EasyDialogDecoration.combine([
EasyDialogAnimation.fade(),
EasyDialogAnimation.expansion(),
EasyDialogDismiss.animatedTap(),
]),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
or:
FlutterEasyDialogs.show(
EasyDialog.positioned(
decoration: const EasyDialogAnimation.fade().combined([
const EasyDialogAnimation.expansion(),
const EasyDialogDismiss.animatedTap(),
]),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
The result will be the same:
Chain
You can chain two decorations one after another:
FlutterEasyDialogs.show(
EasyDialog.positioned(
decoration: const EasyDialogDecoration.chain(
EasyDialogAnimation.fade(),
EasyDialogDismiss.swipe(),
),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Or chain multiple. In fact, this will provide the same output as combine
but using a different syntax:
FlutterEasyDialogs.show(
EasyDialog.positioned(
decoration: const EasyDialogAnimation.fade()
.chained(const EasyDialogAnimation.expansion())
.chained(const EasyDialogDismiss.animatedTap()),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Builder
You are able to define your custom decoration using builder
constructor:
FlutterEasyDialogs.show(
EasyDialog.positioned(
decoration: EasyDialogDecoration.builder(
(context, dialog) => ScaleTransition(
scale: dialog.context.animation,
child: dialog.content,
),
),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
You can achieve cool behaviors with this one. For example, you can use other packages such as flutter_animate to create impressive effects.
FlutterEasyDialogs.show(
EasyDialog.positioned(
animationConfiguration:
EasyDialogAnimationConfiguration.withController(
_controller,
willReverse: true,
),
decoration: EasyDialogDecoration.builder(
(context, dialog) => dialog.content
.animate(controller: _controller)
.scale(curve: Curves.fastOutSlowIn)
.shake()
.elevation()
.slide()
.fadeIn(),
),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Here is a more complex example:
FlutterEasyDialogs.show(
EasyDialog.fullScreen(
autoHideDuration: const Duration(seconds: 1),
animationConfiguration:
EasyDialogAnimationConfiguration.withController(
_controller,
willReverse: true,
),
decoration: EasyDialogDecoration.builder(
(context, dialog) => AnimatedBuilder(
animation: dialog.context.animation,
builder: (context, child) => ColoredBox(
color: Colors.yellow.withOpacity(
dialog.context.animation.value.clamp(0.0, 0.5),
),
child: child,
),
child: Center(
child: dialog.content
.animate(controller: _controller)
.fade()
.rotate()
.scale()
.blur(
begin: const Offset(20.0, 20.0),
end: const Offset(0.0, 0.0),
),
),
),
),
content: Container(
height: 150.0,
width: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Single decoration
That's it, you can provide only a single decoration.
FlutterEasyDialogs.show(
EasyDialog.positioned(
position: EasyDialogPosition.bottom,
decoration: const EasyDialogAnimation.bounce(),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Animation
Just need to mention that there is specific type of decoration that is used to provide animation to dialog.
Blur background and slide from top:
FlutterEasyDialogs.show(
EasyDialog.positioned(
autoHideDuration: const Duration(milliseconds: 500),
decoration: EasyDialogDecoration.combine([
const EasyDialogAnimation.slideVertical(),
const EasyDialogAnimation.fade(),
EasyDialogAnimation.blurBackground(
backgroundColor: Colors.black.withOpacity(0.2),
)
]),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Full screen fade background and bounce:
FlutterEasyDialogs.show(
EasyDialog.fullScreen(
autoHideDuration: const Duration(milliseconds: 500),
decoration: EasyDialogDecoration.combine([
const EasyDialogAnimation.bounce(),
EasyDialogAnimation.fadeBackground(
backgroundColor: Colors.black.withOpacity(0.2),
),
]),
content: Center(
child: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
),
);
There are some helpful extension methods:
reversed
- will reverse the decided animation.interval
- will play the animation within the provided interval.tween sequence
- will apply the providedTweenSequence
to the animation.
A bit of fun:
FlutterEasyDialogs.show(
EasyDialog.positioned(
autoHideDuration: const Duration(milliseconds: 500),
decoration: EasyDialogDecoration.combine([
const EasyDialogAnimation.fade().interval(0.0, 0.5),
const EasyDialogAnimation.expansion().reversed(),
EasyDialogAnimation.fadeBackground(
backgroundColor: Colors.black.withOpacity(0.6),
).tweenSequence(
TweenSequence([
TweenSequenceItem(
tween: Tween(begin: 0.0, end: 0.5), weight: 100),
]),
),
]),
Dismiss
Generally, it is the way to dismiss dialogs with provided callback which returns some result.
There are a few important things you need to know:
- OnEasyDismissed: a callback that fires when the dialog is dismissed. You can provide some data to be returned as a result of showing the dialog.
- EasyWillDismiss: a callback that fires when the dialog is about to be dismissed. You can decide whether it should be dismissed or not. It is quite similar to WillPopCallback.
final res = await FlutterEasyDialogs.show<int>(
EasyDialog.positioned(
decoration: const EasyDialogAnimation.fade().chained(
EasyDialogDismiss.swipe(
onDismissed: () => 5,
direction: DismissDirection.vertical,
),
),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Or:
final content = Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
);
final res = await content
.positioned()
.fade()
.swipe(
direction: DismissDirection.vertical,
onDismissed: () => 5,
)
.show<int>();
Imagination
You can achieve fascinating results; you are only limited by your imagination!
FlutterEasyDialogs.show(
EasyDialog.positioned(
decoration: EasyDialogDecoration.combine([
const EasyDialogAnimation.fade(),
const EasyDialogAnimation.expansion(),
const EasyDialogDismiss.animatedTap(),
const EasyDialogDismiss.swipe(instantly: false),
EasyDialogAnimation.fadeBackground(
backgroundColor: Colors.black.withOpacity(0.6),
),
]),
content: Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
),
),
);
Or:
final content = Container(
height: 150.0,
color: Colors.blue[900],
alignment: Alignment.center,
child: const Text(
'Dialog',
style: TextStyle(
color: Colors.white,
fontSize: 30.0,
),
),
);
content
.positioned()
.fade()
.expansion()
.animatedTap()
.swipe(instantly: false)
.fadeBackground(
backgroundColor: Colors.black.withOpacity(0.6),
)
.show();
Classes
-
EasyDialogAnimation<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x - Its main purpose is to apply an animation effect to the provided EasyDialog.
-
EasyDialogAnimation<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x - Its main purpose is to apply an animation effect to the provided EasyDialog.
-
EasyDialogAnimation<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x - Its main purpose is to apply an animation effect to the provided EasyDialog.
-
EasyDialogDecoration<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x -
This class is intended to be used by
D
dialog to apply some decorations. -
EasyDialogDecoration<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x -
This class is intended to be used by
D
dialog to apply some decorations. -
EasyDialogDecoration<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x -
This class is intended to be used by
D
dialog to apply some decorations. -
EasyDialogDismiss<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x - The main purpose is to make EasyDialog dismissible.
-
EasyDialogDismiss<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x - The main purpose is to make EasyDialog dismissible.
-
EasyDialogDismiss<
D extends EasyDialog> Decorations Migration guide from 2.x to 3.x - The main purpose is to make EasyDialog dismissible.
Typedefs
-
OnEasyDismissed
= FutureOr<
Object?> Function() Decorations - Dismiss callback.
-
OnEasyDismissed
= FutureOr<
Object?> Function() Decorations - Dismiss callback.
-
OnEasyDismissed
= FutureOr<
Object?> Function() Decorations - Dismiss callback.