DataStateNotifier< T> class
- Inheritance
-
- Object
- StateNotifier<
DataState< T>> - DataStateNotifier
- Available Extensions
Constructors
-
DataStateNotifier({required DataState<
T> data, Future< void> reload()?})
Properties
-
data
→ DataState<
T> -
read-only
-
debugState
→ DataState<
T> -
A development-only way to access state outside of StateNotifier.
read-onlyinherited
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- hasListeners → bool
-
If a listener has been added using addListener and hasn't been removed yet.
read-onlyinherited
- mounted → bool
-
Whether dispose was called or not.
read-onlyinherited
- onDispose ↔ (void Function()?)
-
read / write
- onError ↔ ErrorListener?
-
A callback for error reporting if one of the listeners added with addListener throws.
read / writeinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
-
state
↔ DataState<
T> -
The current "state" of this StateNotifier.
read / writeinherited
-
stream
→ Stream<
DataState< T>> -
A broadcast stream representation of a StateNotifier.
read-onlyinherited
Methods
-
addListener(
Listener< DataState< T>> listener, {bool fireImmediately = true}) → RemoveListener -
Subscribes to this object.
override
-
dispose(
) → void -
Frees all the resources associated to this object.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reload(
) → Future< void> -
toString(
) → String -
A string representation of this object.
inherited
-
updateShouldNotify(
DataState< T> old, DataState< T> current) → bool -
Whether to notify listeners or not when state changes
inherited
-
updateWith(
{Object? model = stamp, bool? isLoading, Object? exception = stamp, Object? stackTrace = stamp}) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited