ControlWidget class abstract
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- CoreWidget
- ControlWidget
- Implementers
Constructors
- ControlWidget({Key? key, Map initArgs = const {}})
-
const
Properties
- autoMountControls → bool
-
Checks
args
and returns all ControlModels during initControls and these Models will be initialized by this Widget. By default set to 'false'.no setterinherited - hashCode → int
-
The hash code for this object.
no setterinherited
- initArgs → Map
-
finalinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
CoreContext context) → Widget -
createElement(
) → CoreContext -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → CoreState< CoreWidget> -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
dispose(
) → void -
Disposes and removes all
stateNotifiers
. Check DisposeHandler for different dispose strategies.inherited -
initControls(
CoreContext context) → List< ControlModel> -
This is a place where to fill all required
ControlModel
s for this Widget. Called during Widget/State initialization phase.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDependencyChanged(
CoreContext context) → void -
Called whenever dependency of Widget is changed.
Check State.didChangeDependencies for more info.
inherited
-
onDispose(
) → void -
inherited
-
onInit(
Map args, CoreContext context) → void -
inherited
-
onInitRuntime(
ControlState< _ControlWidgetBase> state) → void -
Called during State initialization.
Widget will subscribe to all
stateNotifiers
. Typically now need to override - check onInit and onUpdate functions.inherited -
onStateChanged(
dynamic state) → void -
Callback from State when state is notified.
inherited
-
onUpdate(
CoreWidget oldWidget) → void -
Called whenever Widget needs update.
Check State.didUpdateWidget for more info.
inherited
-
rebuild(
CoreContext context) → Widget -
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited