ViewState<Page extends View, Con extends Controller> class
abstract
The ViewState represents the State of a StatefulWidget, typically of a screen or a page. The ViewState requires a Controller to handle its events and provide its data.
The ViewState also has a default globalKey that can be used inside its build()
function
in a widget to grant easy access to the Controller, which could then use it to display
snackbars, dialogs, and so on.
The ViewState lifecycle is also handled by the Controller.
class CounterState extends ViewState<CounterPage, CounterController> {
CounterState(CounterController controller) : super(controller);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: Scaffold(
key: globalKey, // using the built-in global key of the `View` for the scaffold or any other
// widget provides the controller with a way to access them via getContext(), getState(), getStateKey()
body: Column(
children: <Widget>[
Center(
// show the number of times the button has been clicked
child: Text(controller.counter.toString()),
),
// you can refresh manually inside the controller
// using refreshUI()
MaterialButton(onPressed: controller.increment),
],
),
),
);
}
}
- Inheritance
- Implementers
Constructors
- ViewState(Con _controller)
Properties
- builder ↔ ViewBuilder
-
getter/setter pair
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
-
globalKey
→ GlobalKey<
State< StatefulWidget> > -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- view → Widget
-
Implement the Widget you want to be displayed on View
no setter
- widget → Page
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
deactivate(
) → void -
Called when this object is removed from the tree.
override
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
override
-
didUpdateWidget(
covariant Page oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
initState(
) → void -
Called when this object is inserted into the tree.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
override
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited