LineShaderSetModel class
Constructors
- LineShaderSetModel({required LinearGradientModel baseLineTopGradient, LinearGradientModel? baseLineBottomGradient, double? baseLineY, bool shaderIsContentFill = true})
Properties
- baseLineBottomGradient ↔ LinearGradientModel?
-
getter/setter pair
- baseLineTopGradient ↔ LinearGradientModel
-
getter/setter pair
- baseLineY ↔ double?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shaderIsContentFill ↔ bool
-
此设置只针对baseLineY不为null的时候才有意义
true:渐变色是内部路径的最大最小值和baseLineY的区间内渐变
false:还是baseLineY分两区中的整体区域的渐变范围
注意:(此处只是shader范围,渐变色填充展示出来的仍是路径和基线闭合间的区域)
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited