ConnectionListener class

ConnectionListener is responsible for performing a one-time action based on the Connection state change.

It should be used for functionality that needs to occur only once in response to the Connection state change such as navigation, showing a SnackBar, showing a Dialog, etc.

ConnectionListener is a wrapper over the BlocListener widget so it accepts a bloc object as well as a child widget.

It also takes ConnectionCallback functions for possible states:

onOnline - a callback for the the Connection.online state, onOffline - a callback for the Connection.offline state.

Inheritance
Implemented types

Constructors

ConnectionListener({Key? key, ConnectionBloc? bloc, Widget? child, ConnectionCallback? onOnline, ConnectionCallback? onOffline})

Properties

bloc ConnectionBloc?
The bloc whose state will be listened to. Whenever the bloc's state changes, listener will be invoked.
finalinherited
child Widget?
The widget which will be rendered as a descendant of the BlocListenerBase.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
listener → BlocWidgetListener<Connection>
The BlocWidgetListener which will be called on every state change. This listener should be used for any code which needs to execute in response to a state change.
finalinherited
listenWhen → BlocListenerCondition<Connection>?
An optional listenWhen can be implemented for more granular control over when listener is called. listenWhen will be invoked on each bloc state change. listenWhen takes the previous state and current state and must return a bool which determines whether or not the listener function will be invoked. The previous state will be initialized to the state of the bloc when the BlocListener is initialized. listenWhen is optional and if omitted, it will default to true.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() → SingleChildStatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → SingleChildState<BlocListenerBase<ConnectionBloc, Connection>>
Creates the mutable state for this widget at a given location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited