ConnectionBuilder class
ConnectionBuilder is responsible for building the UI based on the Connection state.
It's a wrapper over the BlocBuilder widget so it accepts a bloc object
and provides WidgetBuilder functions for possible states:
online - a builder for the the Connection.online state,
offline - a builder for the Connection.offline state.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ConnectionBuilder
Constructors
- ConnectionBuilder({Key? key, ConnectionBloc? bloc, @Deprecated('This builder will be removed. Use "online" instead.') WidgetBuilder? onOnline, WidgetBuilder? online, @Deprecated('This builder will be removed. Use "offline" instead.') WidgetBuilder? onOffline, WidgetBuilder? offline})
Properties
- bloc → ConnectionBloc?
-
The
blocthat theBlocBuilderBasewill interact with. If omitted,BlocBuilderBasewill automatically perform a lookup usingBlocProviderand the currentBuildContext.finalinherited -
builder
→ BlocWidgetBuilder<
Connection> -
The
builderfunction which will be invoked on each widget build. Thebuildertakes theBuildContextand currentstateand must return a widget. This is analogous to thebuilderfunction in StreamBuilder.finalinherited -
buildWhen
→ BlocBuilderCondition<
Connection> ? -
An optional buildWhen can be implemented for more granular control over
how often
BlocBuilderrebuilds. buildWhen should only be used for performance optimizations as it provides no security about the state passed to the builder function. buildWhen will be invoked on eachblocstatechange. buildWhen takes the previousstateand currentstateand must return a bool which determines whether or not the builder function will be invoked. The previousstatewill be initialized to thestateof theblocwhen theBlocBuilderis initialized. buildWhen is optional and if omitted, it will default totrue.finalinherited - hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context, Connection state) → Widget -
Returns a widget based on the
BuildContextand currentstate.inherited -
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< BlocBuilderBase< ConnectionBloc, Connection> > -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited