BlocSelector<B extends StateStreamable<S> , S, T>  class 
 
BlocSelector is analogous to BlocBuilder but allows developers to filter updates by selecting a new value based on the bloc state. Unnecessary builds are prevented if the selected value does not change.
Note: the selected value must be immutable in order for BlocSelector to accurately determine whether builder should be called again.
BlocSelector<BlocA, BlocAState, SelectedState>(
  selector: (state) {
    // return selected state based on the provided state.
  },
  builder: (context, state) {
    // return widget here based on the selected state.
  },
)
- Inheritance
- 
    - Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BlocSelector
 
Constructors
- 
          BlocSelector({required BlocWidgetSelector<S, T> selector, required BlocWidgetBuilder<T> builder, Key? key, B? bloc})
- 
          BlocSelector is analogous to BlocBuilder but allows developers to
filter updates by selecting a new value based on the bloc state.
Unnecessary builds are prevented if the selected value does not change.
            const
Properties
- bloc → B?
- 
  The bloc that the BlocSelector will interact with.
If omitted, BlocSelector will automatically perform a lookup using
BlocProvider and the current BuildContext.
  final
- 
  builder
  → BlocWidgetBuilder<T> 
- 
  The builder function which will be invoked
when the selected state changes.
The builder takes the BuildContext and selected stateand must return a widget. This is analogous to the builder function in BlocBuilder.final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- key → Key?
- 
  Controls how one widget replaces another widget in the tree.
  finalinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- 
  selector
  → BlocWidgetSelector<S, T> 
- 
  The selector function which will be invoked on each widget build
and is responsible for returning a selected value of type Tbased on the current state.final
Methods
- 
  createElement() → StatefulElement 
- 
  Creates a StatefulElement to manage this widget's location in the tree.
  inherited
- 
  createState() → State< BlocSelector< B, S, T> >
- 
  Creates the mutable state for this widget at a given location in the tree.
  override
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  override
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this widget.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited