AutoShimmer class
A widget that automatically applies a shimmer effect to its child widget.
The shimmer effect creates a smooth, animated gradient that moves across the child, commonly used to indicate loading states or placeholder content. The effect can be controlled through various parameters including duration, colors, and visibility.
Features:
- Automatic animation: Starts and stops based on the
showShimmerparameter - Customizable colors: Configure base and highlight colors for the shimmer effect
- Adjustable duration: Control the speed of the shimmer animation
- Border radius preservation: Attempts to maintain the child's border radius
- Performance optimized: Uses efficient animation controllers and shader masks
Usage:
AutoShimmer(
showShimmer: isLoading,
child: Container(
height: 100,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(8),
),
),
)
Parameters:
- child: The widget to apply the shimmer effect to
- duration: The duration of one complete shimmer cycle (default: 2 seconds)
- baseColor: The base color of the shimmer effect (default: light gray)
- highlightColor: The highlight color that creates the shimmer effect (default: lighter gray)
- showShimmer: Whether to show the shimmer effect (default: true)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AutoShimmer
Constructors
Properties
- baseColor → Color
-
The base color of the shimmer effect.
final
- child → Widget
-
The widget to apply the shimmer effect to.
final
- duration → Duration
-
The duration of one complete shimmer cycle.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- highlightColor → Color
-
The highlight color of the shimmer effect.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- showShimmer → bool
-
Whether to show the shimmer effect.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AutoShimmer> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited