aubio_wavetable_set_playing method

int aubio_wavetable_set_playing(
  1. Pointer<_aubio_wavetable_t> o,
  2. int playing
)

set current playing state

\param o wavetable, created by new_aubio_wavetable() \param playing 0 for not playing, 1 for playing

\return 0 if successful, 1 otherwise

Implementation

int aubio_wavetable_set_playing(
  ffi.Pointer<_aubio_wavetable_t> o,
  int playing,
) {
  return _aubio_wavetable_set_playing(
    o,
    playing,
  );
}