ShakeEffect class
Effect that shakes the target, using translation, rotation, or both.
The hz
parameter indicates approximately how many times to repeat the shake
per second.
Defaults to a 5 degree (pi / 36
) shake, 8 times per second — equivalent to:
Text("Hello").animate()
.shake(hz: 8, rotation: pi / 36)
There are also shortcut extensions for applying horizontal / vertical shake. For example, this would shake 10 pixels horizontally (default is 5):
Text("Hello").animate().shakeX(amount: 10)
Constructors
Properties
- begin → double?
-
The begin value for the effect. If null, effects should use a reasonable
default value when appropriate.
finalinherited
- curve → Curve?
-
The specified curve for the effect. If null, will use the curve from the
previous effect, or Animate.defaultCurve if this is the first effect.
finalinherited
- delay → Duration?
-
The specified delay for the effect. If null, will use the delay from the
previous effect, or Duration.zero if this is the first effect.
finalinherited
- duration → Duration?
-
The specified duration for the effect. If null, will use the duration from the
previous effect, or Animate.defaultDuration if this is the first effect.
finalinherited
- end → double?
-
The end value for the effect. If null, effects should use a reasonable
default value when appropriate.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- hz → int
-
final
- offset → Offset
-
final
- rotation → double
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context, Widget child, AnimationController controller, EffectEntry entry) → Widget -
Builds the widgets necessary to implement the effect, based on the
provided AnimationController and EffectEntry.
override
-
buildAnimation(
AnimationController controller, EffectEntry entry) → Animation< double> -
Returns an animation based on the controller, entry, and begin/end values.
inherited
-
getBeginRatio(
AnimationController controller, EffectEntry entry) → double -
Returns a ratio corresponding to the beginning of the specified entry.
inherited
-
getEndRatio(
AnimationController controller, EffectEntry entry) → double -
Returns a ratio corresponding to the end of the specified entry.
inherited
-
getOptimizedBuilder<
U> ({required ValueListenable< U> animation, Widget? child, required TransitionBuilder builder}) → AnimatedBuilder -
Returns an optimized AnimatedBuilder that doesn't
rebuild if the value hasn't changed.
inherited
-
getToggleBuilder(
{required ValueListenable< double> animation, required Widget child, required bool toggle(), required ToggleEffectBuilder builder}) → AnimatedBuilder -
Returns an AnimatedBuilder that rebuilds when the
boolean value returned by the
toggle
function changes.inherited -
isAnimationActive(
Animation animation) → bool -
Check if the animation is currently running / active.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- defaultHz → const int
- defaultMove → const double
- defaultRotation → const double