ColorEffect class
An effect that animates between two colors, composited with the target with the specified BlendMode.
See also: TintEffect, which provides a simpler interface for single color tints.
blendMode lets you adjust how the color fill is composited. It defaults to
BlendMode.color. Note that most blend modes in Flutter (including color)
do not respect the alpha channel correctly. See BlendMode.srcATop or
BlendMode.srcIn for options that do maintain alpha.
For example, this would animate from red to blue with a multiply blend:
Image.asset('assets/rainbow.jpg').animate()
.color(begin: Colors.red, end: Colors.blue, blendMode: BlendMode.multiply)
Constructors
Properties
- begin → Color?
-
The begin value for the effect. If null, effects should use a reasonable
default value when appropriate.
finalinherited
- blendMode → BlendMode?
-
final
- curve → Curve?
-
The specified curve for the effect. If null, will use the curve from the
previous effect, or Animate.defaultCurve if this is the first effect.
finalinherited
- delay → Duration?
-
The specified delay for the effect. If null, will use the delay from the
previous effect, or Duration.zero if this is the first effect.
finalinherited
- duration → Duration?
-
The specified duration for the effect. If null, will use the duration from the
previous effect, or Animate.defaultDuration if this is the first effect.
finalinherited
- end → Color?
-
The end value for the effect. If null, effects should use a reasonable
default value when appropriate.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context, Widget child, AnimationController controller, EffectEntry entry) → Widget -
Builds the widgets necessary to implement the effect, based on the
provided AnimationController and EffectEntry.
override
-
buildAnimation(
AnimationController controller, EffectEntry entry) → Animation< Color?> -
Returns an animation based on the controller, entry, and begin/end values.
inherited
-
getBeginRatio(
AnimationController controller, EffectEntry entry) → double -
Returns a ratio corresponding to the beginning of the specified entry.
inherited
-
getEndRatio(
AnimationController controller, EffectEntry entry) → double -
Returns a ratio corresponding to the end of the specified entry.
inherited
-
getOptimizedBuilder<
U> ({required ValueListenable< U> animation, Widget? child, required TransitionBuilder builder}) → AnimatedBuilder -
Returns an optimized AnimatedBuilder that doesn't
rebuild if the value hasn't changed.
inherited
-
getToggleBuilder(
{required ValueListenable< double> animation, required Widget child, required bool toggle(), required ToggleEffectBuilder builder}) → AnimatedBuilder -
Returns an AnimatedBuilder that rebuilds when the
boolean value returned by the
togglefunction changes.inherited -
isAnimationActive(
Animation animation) → bool -
Check if the animation is currently running / active.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- defaultBlendMode → const BlendMode
- defaultValue → const Color
- neutralValue → const Color?