glVertexAttribIPointer method

void glVertexAttribIPointer(
  1. int index,
  2. int size,
  3. int type,
  4. int stride,
  5. int pointer,
)

Implementation

void glVertexAttribIPointer(int index, int size, int type, int stride, int pointer){
  gl.vertexAttribIPointer(index, size, type, stride, pointer);
}