glRenderbufferStorageMultisample method

void glRenderbufferStorageMultisample(
  1. int target,
  2. int samples,
  3. int internalformat,
  4. int width,
  5. int height,
)

Implementation

void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height){
  gl.renderbufferStorageMultisample(target, samples, internalformat, width, height);
}