glReadPixels method

void glReadPixels(
  1. int x,
  2. int y,
  3. int width,
  4. int height,
  5. int format,
  6. int type,
  7. TypedData? pixels,
)

Implementation

void glReadPixels(int x, int y, int width, int height, int format, int type, TypedData? pixels) {
  gl.readPixels(x, y, width, height, format, type, pixels);
}