glFramebufferTexture2D method

void glFramebufferTexture2D(
  1. int target,
  2. int attachment,
  3. int textarget,
  4. int texture,
  5. int level,
)

Implementation

void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level){
  gl.framebufferTexture2D(target, attachment, textarget, texture, level);
}