glFramebufferTexture2D method
Implementation
void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level){
gl.framebufferTexture2D(target, attachment, textarget, texture, level);
}
void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level){
gl.framebufferTexture2D(target, attachment, textarget, texture, level);
}