vertexAttribIPointer method

void vertexAttribIPointer(
  1. int index,
  2. int size,
  3. int type,
  4. int stride,
  5. int pointer,
)

Implementation

void vertexAttribIPointer(int index, int size, int type, int stride, int pointer){
  startCheck('vertexAttribIPointer');
  var _pointer = calloc<Int32>();
  _pointer.value = pointer;
  gl.glVertexAttribIPointer(index, size, type, stride, _pointer.cast<Void>());
  calloc.free(_pointer);
  checkError('vertexAttribIPointer');
}