uniformMatrix3fv method
Implementation
void uniformMatrix3fv(UniformLocation location, bool transpose, List<double> values) {
startCheck('uniformMatrix3fv');
var arrayPointer = floatListToArrayPointer(values);
gl.glUniformMatrix3fv(location.id, values.length ~/ 9, transpose ? 1 : 0, arrayPointer);
checkError('uniformMatrix3fv');
calloc.free(arrayPointer);
}