uniform4uiv method
Implementation
void uniform4uiv(UniformLocation? location, Uint32Array v){
startCheck('uniform4uiv');
gl.glUniform4uiv(location?.id ?? nullptr.address, v.length, v.data);
checkError('uniform1uiv');
}
void uniform4uiv(UniformLocation? location, Uint32Array v){
startCheck('uniform4uiv');
gl.glUniform4uiv(location?.id ?? nullptr.address, v.length, v.data);
checkError('uniform1uiv');
}