uniform2ui method
Implementation
void uniform2ui(UniformLocation? location, int v0, int v1){
startCheck('uniform2ui');
gl.glUniform2ui(location?.id ?? nullptr.address, v0, v1);
checkError('uniform2ui');
}
void uniform2ui(UniformLocation? location, int v0, int v1){
startCheck('uniform2ui');
gl.glUniform2ui(location?.id ?? nullptr.address, v0, v1);
checkError('uniform2ui');
}