uniform1ui method
Implementation
void uniform1ui(UniformLocation? location, int v0){
startCheck('uniform1ui');
gl.glUniform1ui(location?.id ?? nullptr.address, v0);
checkError('uniform1ui');
}
void uniform1ui(UniformLocation? location, int v0){
startCheck('uniform1ui');
gl.glUniform1ui(location?.id ?? nullptr.address, v0);
checkError('uniform1ui');
}