texSubImage2D method
void
texSubImage2D()
Implementation
void texSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, NativeArray? pixels){
startCheck('texSubImage2D');
gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type,pixels?.data ?? nullptr);
checkError('texImage2D');
}