readPixels method

void readPixels(
  1. int x,
  2. int y,
  3. int width,
  4. int height,
  5. int format,
  6. int type,
  7. NativeArray<num>? pixels,
)

Implementation

void readPixels(int x, int y, int width, int height, int format, int type, NativeArray? pixels) {
  startCheck('readPixels');
  gl.glReadPixels(x, y, width, height, format, type,pixels?.data ?? nullptr);
  checkError('readPixels');
}