linkProgram method
void
linkProgram(
- Program program, [
- bool checkForErrors = true
])
Implementation
void linkProgram(Program program, [bool checkForErrors = true]) {
startCheck('linkProgram');
gl.glLinkProgram(program.id);
if (checkForErrors) {
final linked = calloc<Int32>();
gl.glGetProgramiv(program.id, GL_LINK_STATUS, linked);
if (linked.value == 0) {
final infoLen = calloc<Int32>();
gl.glGetProgramiv(program.id, GL_INFO_LOG_LENGTH, infoLen);
String message = '';
if (infoLen.value > 1) {
final infoLog = calloc<Int8>(infoLen.value);
gl.glGetProgramInfoLog(program.id, infoLen.value, nullptr, infoLog);
message = "\nError linking program:\n${infoLog.cast<Utf8>().toDartString()}";
calloc.free(infoLog);
}
calloc.free(infoLen);
throw OpenGLException(message, 0);
}
calloc.free(linked);
}
}