deleteRenderbuffer method
Implementation
void deleteRenderbuffer(Renderbuffer renderbuffer){
startCheck('deleteRenderbuffer');
final List<int> _texturesList = [renderbuffer.id];
final ptr = calloc<Uint32>(_texturesList.length);
ptr.asTypedList(1).setAll(0, _texturesList);
gl.glDeleteRenderbuffers(1, ptr);
calloc.free(ptr);
checkError('deleteFramebuffer');
}