createBuffer method
Implementation
Buffer createBuffer() {
startCheck('createBuffer');
Pointer<Uint32> id = calloc<Uint32>();
gl.glGenBuffers(1, id);
checkError('createBuffer');
int _v = id.value;
calloc.free(id);
return Buffer(_v);
}
Buffer createBuffer() {
startCheck('createBuffer');
Pointer<Uint32> id = calloc<Uint32>();
gl.glGenBuffers(1, id);
checkError('createBuffer');
int _v = id.value;
calloc.free(id);
return Buffer(_v);
}