clearBufferiv method

void clearBufferiv(
  1. int buffer,
  2. int drawbuffer,
  3. int value
)

Implementation

void clearBufferiv(int buffer,int drawbuffer, int value){
  startCheck('clearBufferiv');
  Pointer<Int32> id = calloc<Int32>(value);
  gl.glClearBufferiv(buffer,drawbuffer,id);
  checkError('clearBufferiv');
  calloc.free(id);
}