bufferSubData method

void bufferSubData(
  1. int target,
  2. int dstByteOffset,
  3. NativeArray<num> srcData
)

Implementation

void bufferSubData(int target, int dstByteOffset, NativeArray srcData){
  startCheck('bufferSubData');
  gl.glBufferSubData(target, dstByteOffset, srcData.lengthInBytes, srcData.data);
  checkError('texSubImage2D');
}